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Arma 3

Big maps. Bigger plans. Occasional chaos.

We self-host Modded
The rundown

Coordinated ops, homebrew missions, and the kind of plans that survive right up until first contact. No milsim attitude required, just a headset and a sense of humor.

How we play it

Ops range from tightly planned ST11 missions with real briefings to loose weekend chaos. You do not need milsim experience or a shelf of mods memorized. Show up with a headset, listen on comms, and the rest becomes muscle memory before long. The plans rarely survive first contact, which is half the reason we keep running them.

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